Welcome to our Version History

Welcome to our change-log page, where we keep track of all the updates, tweaks, and fixes we’ve made. Whether it’s major new features or minor bug fixes, you’ll find everything listed here for your review.

The Words In Progress Team

2022.1.5 (1.5.0) – 20 December 2024

New Features

  • We’ve got a shiny new icon! We hope it better reflects what our players would expect from a word game.
  • We’ve also given the default theme a refresh: now it’s got that classic, tiled word game vibe.
  • For all the fans of the old-school Words in Progress default theme, don’t worry! We’ve added it back as the ‘Classic Red’ theme. Enjoy!

Wordlist Changes

  • All words requested by players have been reviewed and, if found to be suitable for all ages and valid, added to our word lists. Thank you to everyone who gave us feedback!

Quality of Life Improvements

  • Added a highlight state to the drop box for keyboard and controller interaction for specific drop box states. This way the player has a better indication of where their interaction is in those states.

Bug Fixes

  • Fixed an edge case bug where the drop box could get ‘stuck’ in a highlighted state when combining mouse with touch and keyboard or controller interaction methods.
  • Fixed an issue with theme bars not coloring properly when changing the game language in the theme overlay. 

2022.1.4 (1.4.0) – 30 October 2024

New Features

  • In Game Function Menu
    • We are introducing the ‘In-Game Function Menu’ to the gameplay view! This menu includes extra features such as our new ‘Word Lookup’ and ‘Shuffle,’ making your gameplay experience even better. Stay tuned, as we plan to expand this menu with more features in the future.
  • Word Lookup
    • A new ‘Word Lookup’ function has been added to the in-game function menu! This feature allows players to check and validate words before using them in the game. Now you can ensure your words are valid, especially helpful for those longer words!
  • Shuffle Mode
    • A new ‘Shuffle’ function has been added to the in-game function menu! This feature allows players  to shuffle their tiles in an active game. Shuffle up your tiles for more inspiration!
  • Haptics
    • We’ve improved the groove of Words in Progress through haptics! You can now toggle haptics in the Settings and experience the game with some playful vibrations during your word creation. Note that haptics are only available for iOS.
  • Keep track of what’s new
    • We’ve added a new information feature to the Support Overlay. This allows you to quickly view the latest updates, as well as previous ones. This way, you can always stay informed about everything new that Words in Progress has to offer.
  • Improved APN Integration
    • We’ve tweaked the APN-events and added a new event, the 24h versus game timeout warning: players will now also receive an APN when there is only 24h left in a versus game
    • The App Icon now receives the familiar Badge when you have unresolved notifications
    • This badge is now also visible on the Main Menu as well as on the Multiplayer screen so you can better decide which games require your attention
  • New Language Support
    • We’ve added full game translations for Danish, Norwegian and Swedish. These translations can be enabled through Settings > App Language

UI

  • Reduced the excessive amount of iCloud warnings generated during gameplay on tvOS. This should make the playability of the tvOS single player modes much more enjoyable
  • Themes within the ThemeOverlay now show a preview of their in-game look-and-feel
  • Tweaked the cup icon for the challenge bars in the Multiplayer ‘finished’ tab:
    • Added a new ‘draw’ cup icon when a game resulted in a draw / tie
    • Removed the cup icon when a game is canceled
  • Added AM/PM support for Arabic and US English ClientLanguages
  • Added an additional explanation pop-up before requesting access to the players’ Game Center Friends
  • Tweaked the localisation for the last (15 tile) challenge of the Endless Mode. Text is now more explicit on what to do

Optimisation

  • A version-check is now implemented that allows us to improve and future proof our client-server communications. Once a client is too old for online play we can request the player to update to a more recent / the latest version of our game
  • Result Tiles are now batched and pooled, which should greatly increase the performance of the Endless Pause screen as well as the end Result, Running and Highscore Overviews of large Endless games

Wordlist Changes

  • All words requested by players have been reviewed and, if found to be safe and valid, added to their wordlists. Thank you to everyone who requested a change!
  • We’ve expanded our German wordlist once again through user input as well as by adding a new data set. We hope that our German players can now enjoy the game even more.
  • Because we have added around 600.000 new German words in this new update, we’ve had to tweak the letter values and letter spawn rates when playing levels in German from now on. This is most likely a one-time change, and languages other than German will not be affected. 
  • We have reviewed a number of ‘over-corrected’ words and re-added them to the wordlists. These words include (but are not limited to) medical terms, body parts and words that have multiple (negative and positive) meanings.

Bug Fixes

  • Fixed a bug where the in DropBox would retain its color when pressing pause or when the game loses focus
  • Fixed a bug where the Endless music wouldn’t go back to the previous range when new tiles would spawn in
  • Fixed a bug where the audio was able to trigger twice on game start
  • Fixed a bug where UK English wouldn’t show timestamps in Endless and SaveData
  • Fixed a bug where the Endless high score tiles would not spawn when switching resolutions
  • Fixed a small navigation bug with the Refresh button in the Account screen
  • Fixed multiple minor navigation bugs where Controller / Keyboard could conflict with Mouse / Touch input
  • Fixed multiple minor navigation bugs where Controller / Keyboard navigation could lock in some edge cases
  • Fixed the ‘jitter’ pre-merge bug where we would always pre-merge on the right side before pre-merging on the left side on Controller / Keyboard navigation (if left side merge is active during game) 
  • Fixed various minor UI-related bugs
  • Fixed server side bug that would hide Timed Out games from the client

2022.1.3 (1.3.4) – 22 March 2024

New Features

  • Merge Confirmation
    • A new Settings option has appeared! Merge Confirmation lets you toggle a ‘safety’ mode, where merges will require an additional input from the player before a merge is final. Did you accidentally place a tile on top of another? Simply cancel the merge. We are done with accidental merges! But remember: once a merge has been manually confirmed, they are still final!
    • Merge Confirmation is off by default and can be toggled in the Settings
    • Note that Merge Confirmation does not work on Controller- and Keyboard-input and is therefore only available for macOS and iOS
  • Streamlined Info
    • The GameLanguage button on the Main Menu has been replaced with a new Information and Rules button: all the relevant information and support regarding Words in Progress in a single place!
    • We’ve added an expansive list of rules regarding gameplay but also regarding wordlists.
    • All support buttons have been moved from the Settings to the Information overlay
    • The ‘replay tutorial’ has been moved from the Settings to the Information overlay

Endless

  • We’ve fixed an issue where exceptional long games would break our Endless mode in English, Spanish or Portuguese. Thanks to everyone who helped and provided input! Players should now be able to really play endlessly
  • We’ve fixed an issue where large amounts of words created (400+) in Endless would break the rendering of the Endless screen / mode
  • Endless leaderboard cap increased from 5.000 to 20.000 because players are way better at Endless than we anticipated (well done!)

Optimisation

  • Tutorial got a overhaul with some additional information in both the Tutorial as well as in the Pause- and End-screens of the Tutorial
  • Based on player experiences we’ve adjusted the ‘i’ letter within our font. Hopefully the ‘i’ and ‘l’ are now more distinguishable from each other

UI

  • An ‘are you sure’ prompt will now be displayed when quitting the game on macOS
  • All GameCenter Access Points are now navigable using Controller or Keyboard input
  • We overhauled the Friends overlay and the Random Game overlay
    • A GameLanguage selector has been added to the Random Game overlay
    • The (wrongly labeled) ‘invite a friend’ button has been removed from the Friends overlay
  • All scrollbars got a redesign and are less intrusive
  • Increased the font size in the Tutorial, so all Tutorial-text is more readable
  • The Daily screen now shows the (countdown) time until the next Daily challenge when you’ve finished your current Daily challenge
  • Some in-menu texts have been revised so that they are more descriptive
  • Some icons have received a redesign

Wordlist Changes

  • The German game language now converts umlauts
    • Based on player experiences we’ve overhauled the German game language so that it is more inline with the ‘expected umlaut behavior’. All umlauts are now converted into their appropriate umlaut-less counterparts
      • ‘ä’ is converted into ‘ae’ (mädchen > maedchen)
      • ‘ö’ is converted into ‘oe’ (schön > schoen)
      • ‘ü’ is converted into ‘ue’ (glücklich > gluecklich)
    • We hope that this will improve our experience when playing German words!
  • All words requested by players have been reviewed and, if found to be safe and valid, added to their wordlists. Thank you to everyone who requested a change!

Bug Fixes

  • Fixed a problematic bug that would cause an infinite reboot-loop. Players now receive an overlay with an explanation on how to resolve the issue.
  • Fixed a gameplay bug where tiles wouldn’t scale properly when merging with a tile that is animating in
  • Fixed a gameplay bug where frame-perfect input would displace tiles during gameplay
  • Fixed a navigation bug where Controller / Keyboard + Touch input would interfere a draggable tile
  • Fixed a navigation bug where scroll would be reversed in Arabic ClientLanguage using Controller / Keyboard
  • Fixed a navigation bug in the Friend overlay in Arabic ClientLanguage
  • Fixed a mouse based input-delay issue on macOS
  • Fixed v-sync issue on macOS / tvOS
  • Fixed a server bug where a game would be deleted when canceled in some cases
  • Fixed a server bug where a wrong response code would return when a game was canceled in some cases

2022.1.2 (1.2.0) – 9 Februari 2024

Word Lists
  • Updated Wordlist for English
  • Updated Wordlist for French

2022.1.1 (1.1.0) – 1 Februari 2024

Word Lists
  • Updated Wordlist for English

2022.1.0 (1.0.0) – 26 January 2024

Launch Build